Server Is Enforcing Consistency For This File Models/infected/spitter.mdl
Future Hosting Recommended Plan: SSD3 Server is enforcing consistency for this file models/infected/boomer.mdl - 3GB RAM, 50GB SSD, 3TB Bandwidth - 44.
For all you guys who wonder, why a server is forcing a 'bad file consistency' on p_models I'm trying to make a clear explanation. Whereever I search for this topic, I mostly find questions and only two type of answers: - Delete p_.mdl - Type MP_CONSISTENCY '0' in console But both are not satisfying, aren't they?
We want working custom skins. As I found out, it's all about p-models, which are bigger size than the allowed hitbox size (see screenshot example for USP Tactical). This makes me as a reskinner really mad, when starting off hours and hours of work, and then finally realising, that the p_model is corrupt!! 8^( A server is enforcing the file because if you make weapon models, which are bigger than the hitbox size is, you could see enemies standing behind covers / objects and corners.
Error: Server is enforcing consistency for this file. A download to the infected folder in the models directory would be great, because that might solve it. Jul 08, 2010. Server Is Enforcing Consistency For This File. Entereing consistency for this file: scripts/infected/spitter.mld and i have. Ubuntu Server 14.4.
Lg Flash Tool Fail Model Information Check. That would be a cheat! Cel Damage Overdrive Ps2 Iso. So what you have to do as a modeller is, to shrink your whole weapon size to the hitbox or designate to a bigger weapon type. Any comments?